Devlog #79 — Advanced Custom Models & Checkpoints

Realm
3 min readJun 12, 2023

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Welcome to the 79th Devlog! This edition reflects the teams unyielding focus on the builder tools, and we’re doubling down on the fact that we really are the only product in the market with a Godot-engine world builder, and that Realm’s builder is one of the only true drag and drop solutions as opposed to the technically difficult options out there from UEFN, Roblox etc.

To this end we are also kicking off a new public github repo that allows builders to submit 3D assets and worlds for the team to review and incorporate into the builder. We also, of course, have the original blender-godot template that has been in the public domain for over a year and that the community have already been playing with. We look forward to continued community collaboration with the builder tools!

As usual you can listen again to the founders ama here!

Now, lets check out the lastest in Realm development:

Realm Builder unleashed

We are continuing to experiment with the externally hosted GLB import feature, which essentially allows you make use of meshes created with all of your favourite Blender plugins, geometry nodes, procedurally baked textures etc and use them inside of your own realms. Moreover you’ll be able to use any 3D modelling software that is capable of exporting GLB files.

By using the -col and -colonly suffix on mesh file names the builder will automatically create collisions on import so that you can walk on top or run into them. Another feature we are looing into is to enable custom animations which will autoplay on import. For now you can make each GLB import rotate at varying speeds and scale them, which can be used creatively, as shown in the coming chapter of the builder realm series “His Master’s Lair — 2. The Reach”.

In this iteration we are using multiple custom GLB instances to create an eerie and animated backdrop to the scene whilst using the native builder modules for a quick iterative process to create the actual platformer parkour. Stay tuned for this one. It’ll be coming out later this week.

Check out the process and the awesome new Realm below:

Realm Academy Ep 6: Cheeky Checkpoints!

In keeping with the builder theme, we’ve also got another awesome Realm Academy episode out — this one focusses on the art of creating progression in your Realms using Checkpoints.

This versatile feature allows builders to create checkpoints for races and checkpoints for respawning, and builder ambassasdor Arty expertly breaks down how to add and manipulate them.

Check it out here!

We hope you found these updates informative and exciting. Thank you for your continued support, and stay tuned for more updates from the Realm team!

Stay close for the latest. Join us 👇

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About REALM

Leading mobile Metaverse with a purpose. Empowering players, creators & brands to participate in generating the future of entertainment in a co-owned virtual universe.

REALM players and creators are rewarded as they engage with the platform. The native REALM builder tool allows anyone, with no coding experience, to build personalised microverses, tell their story, and trade NTFs on the REALM Marketplace. Creators and brands can bring to life unique music, art, games, and anything else they can imagine into their realms.

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Realm
Realm

Written by Realm

Cross-chain metaverse & living NFT creatures

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